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Facts about "Seer (3.5e Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | Very High + |
Base Attack Bonus Progression | Poor + |
Class Ability | Arcane Spellcasting + and Spontaneous Spellcasting + |
Class Ability Progression | Full + |
Component | V + and S + |
Descriptor | Fear + and Mind-Affecting + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Level | Seer 9 + |
Minimum Level | 1 + |
Range | Personal + |
Rating | Unrated + |
Reflex Save Progression | Good + |
School | Divination + and Transmutation + |
Skill | Concentration +, Craft +, Decipher Script +, Gather Information +, Hide +, Knowledge +, Listen +, Move Silently +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spellcraft + and Spot + |
Skill Points | 6 + |
Summary | Fixed List Divination Caster +, This spell works like moment of prescience, except that it can be activated once per round. + and By partially detacting yourself from the flow of time, you create an echo that mimics your actions. + |
Title | Seer + |
Will Save Progression | Good + |